Łukasz+Goraczewski+mgr

Projekty związane z pracą magisterską.

[] every lesson is a minigame

Hands-On Universe, Europe” oferuje interaktywny program nauczania astronomii w szkołach. Pozostaje to zgodne z głównym celem EU-HOU, jakim jest unowocześnianie edukacji w zakresie nauk przyrodniczych. Spodziewanym efektem poznawania astronomii przy użyciu nowych technologii, będzie wzbudzenie zainteresowania nauką wśród uczniów. Podstawową grupą docelową projektu są nauczyciele, którzy będą mogli uczestniczyć w szeroko reklamowanym programie szkół pilotażowych. []

Fiszki do nauki, lista [|http://en.wikipedia.org/wiki/List_of_flashcard_software] Zbiory gotowych fiszek: [|Flashcard Machine] [|Studyblue] [|Quizlet]

Gamification. Kurs na Stanfordzie. Kevin Ferbach. Przyciąganie użytkowników, zgrywalizowane ... Social games w barach i lotniskach itp, rywalizacja istotna, wirtualne odznaki. Zwiększanie motywacji. Zombi run do joggingu, słyszą głosy, ratują miasto. Pożyteczna aktywność, większe bezpieczeństwo na drogach. Szwecja: loteria którą się włącza jak ktoś dobrze działa. Psychologia takich gier dopiero będzie. TED - 10.000 godzin robi eksperta, ale w czym? Dieta informacyjna? Overload zredukować ...

[|Numerical Cognition Laboratory], Department of Psychology at The University of Western Ontario. The goals of our research projects are to both answer basic scientific question as well as to generate data that could inform educational challenges such as diagnosis of mathematical difficulties as well as their remediation. In this vein, we committed to the recent efforts to connect Cognitive Neuroscience and Education as part of the emerging fields of ‘Educational Neuroscience’ and ‘Mind, Brain and Education’. [|Papers of Numerical Cognition Lab]

Kids who put effort into learning math see more growth in ability, no matter their IQ []

[|InfoArmy Raises $17.3M To Build Out Its Crowdsourced Competitive Intelligence Platform]

(jeśli uznasz to za spam to usuń) właśnie dostałam powiadomienie z FB o przyznanej nagrodzie za udział w tłumaczeniu elementów FB (sugerowałam własne tłumaczenia, oceniałam inne propozycje) moja nagroda to tytuł burmistrza. Mój pierwszy "badge", ewidentnie są miejsca na więcej, póki co zakryte. Widać FB już korzysta z opisywanej przez Ciebie strategii Pozdrawiam, Ania

WD: warto patrzeć tez na konferencje idące w podobnym kierunku: 2nd International Workshop on Intelligent Digital Games for Empowerment and Inclusion IDGEI 2014 Satellite of Intelligent User Interfaces 2014

Full Day Workshop 24 February 2014, Haifa, Israel [] ___________________________________________

Download the Call for Papers: [] ___________________________________________

The Workshop:

Digital Games for Empowerment and Inclusion possess the potential to change our society in a most positive way by preparing selected groups in a playful and fun way for their everyday life's social and special situations. Exemplary domains span as far as from children with Autism Spectrum Condition to young adults preparing for their first job interviews or migrants familiarizing with their new environment. The current generation of such games thereby increasingly demands for computational intelligence algorithms to help analyze players' behavior and monitor their motivation and interest to adapt game progress. The development of such games usually thus requires expertise from the general gaming domain, but in particular also from a game's target domain, besides technological savoir-faire to provide intelligent analysis and reaction solutions. IDGEI 2014 aims at bridging across these communities and disciplines by inviting respective researchers and experts to discuss their latest perspectives and findings in the field of Intelligent Digital Games for Empowerment and Inclusion.

Suggested workshop topics include, but are by no means limited to:

+ Machine Intelligence in Serious Games + Mobile and Real-World Serious Gaming + Emotion & Affect in Serious Games + Player Behavior and Attention Modeling Player-Adaptation and + Motivation Security & Privacy Preservation Novel Serious Games User + Studies & Tests of Serious Games

Objectives: ___________________________________________

The workshop aims (i) to bring forth existing efforts and major accomplishments in the design of intelligent serious games, (ii) to provide a forum for exchange in experience with intelligent serious games in practice including space for technical demos, (iii) while encouraging the design of novel applications in context as diverse as health-oriented gaming, general learning and driving environments, or emergency preparation, and (iv) to focus on current trends and future directions in the field.